#testing the layout
Explore tagged Tumblr posts
devilrose · 1 year ago
Text
Tumblr media
Take one home. You could name it Herb!
7K notes · View notes
yippee-optimistically · 9 months ago
Text
Tumblr media Tumblr media
so ii16 huh
2K notes · View notes
connectedportal · 11 months ago
Text
Tumblr media Tumblr media Tumblr media
Intruder alert! A Brit is in the Daycare!
1K notes · View notes
protosymphonette · 1 year ago
Text
Tumblr media
a comic about black mesa's breakroom microwave or: why every scientist at black mesa has a strong dislike for dr. gordon freeman, phd
now with extra gordon! (under the cut)
Tumblr media
780 notes · View notes
loveandleases · 4 months ago
Note
I had a sudden thought today, If you ever make a sequel in the same universe you could call it Love and Leashes! That way you’ll be able to still use the fun name and have a connecting aspect to the first game title wise, it’s entirely up to you though!
It could be the darker, more mature version of Love and Leases. A little bit of forbidden fruit, like romancing your sibling’s best friend, which they absolutely disapprove of.
A little bit of age gap romance, maybe even with one of your parent's business partners. Oh, or your ex’s parent... (just realizing now that would have been a great screw-you to Chris).
There would be some overlapping characters—maybe the sibling’s best friend is actually one of G's siblings (they have several.) Or the ex's parent is actually one of Ardent's cousins.
You’d get that layered tension: a power dynamic in the age-gap romance, secrecy and scandal with the parent’s friend or ex’s parent, and so much potential for fallout.
MC could have come from a similar background like Cam. Rich family, black sheep. Or, their ex actually turned out to be living a double life and engaged, then MC calls it off without a moments hesitation. But it's too late the damage is already done.
I got carried away and made a logo because why not? I've got to power through an essay and then try and fix a code I broke when adding in a choice from Chapter 2 into Chapter 1. (damn you chris and your rebound choice!)
Tumblr media
121 notes · View notes
rkkuri · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⊞⠀⠀⠀˚⸝⠀⠀⠀⠀⠀do you feel the love?
Tumblr media Tumblr media Tumblr media
@readytoluv
189 notes · View notes
ghostedflakes · 1 year ago
Text
I think this is my final Moonshine design! Best part was looking up a bunch of mushrooms to draw.
Tumblr media
151 notes · View notes
kilaroka · 2 years ago
Text
Tumblr media
915 notes · View notes
multiheadcanons · 2 months ago
Text
RED TEAM CAN YOU LOCK THE FUCK IN
aka better battle strategies
scout: scouts job has hardly changed. he goes, he picks where the fights happen, he goes somewhere else to force the blu team to split before he can take more damage. he splits again and starts baiting people into sniper’s sightline. scout is part one of the red team’s ambush. his job is to begin cutting their major damage classes from the group. he knows he can’t really touch the trio, but he can go toe to toe with the enemy scout for a second, and the moment backup forces start coming to help, if sniper is in position (and there has never been a time that guy was not in perfect position to start taking people out unless he’s gotta deal with the enemy sniper) scout’s inadvertent assault on the enemy scout gives spy precious time that raises his chances of survival greatly.
soldier: an airborne threat. when he’s not going toe to toe with the enemy soldier in the air, which genuinely his main job is to take out the roamer before he can start pinning the red team’s locations, he is causing so much airborne havoc that open spaces are just not safe to be in. it is loud, it is hellish, and you are guaranteed to be unfortunate collateral if you are out there. the moment there’s not a single person in his sights, he is racing to the front lines any way he can get there. and he will make it there in seven seconds or less. time him. he rarely ever sees the inside of buildings unless the blu team has been cornered, but frankly at that point he is just spawn camping. this is harder to do if he has to take out the enemy engineer’s nest, but that’s been easier since spy has been able to actually stay in the fight.
pyro: with the spy now being handled by sniper, for the most part, pyro has free reign to do whatever they want, really. they opt as backup, or personal doctor transport to his next location when he’s got to take the ground paths. this has made them a much more efficient roamer, but the more accurate term would be "designated backup". pyro has made it their sole goal to follow behind any grounded teammate, and they make a lethal surprise when the blu team thinks they've taken out a head on threat. they are not used to pyro actually being in an advantageous location to actually begin to do damage. the only issue is that pyro doesn't have a large enough health pool to do long-term consistent damage, and the lack of the stock uber-- which was a prime way for pyro to up their survival numbers, and which the doctor now rarely brings onto the field-- almost forces pyro to run phlog.
demo: the enclosed space threat. soldier makes such a noise outside that they can only escape by getting indoors, and demo is there, sword and shield in hand. oh yeah. it’s demoknight time. demo takes every death as an opportunity to switch his loadout and cause mass confusion on the ground. the moment the blu team is yelling he’s got his sword he will grab his grenade launcher. the more he can scatter the blu team, the better chances the flankers have of taking out the remains. he is an especially harder target when he’s got the doctor on his side. they can’t take him out in a couple lucky hits anymore. one of the most consistent killers of the trio in head to head combat.
heavy: ambush expert, and he could be called a roamer. he has used his ability to move quietly, he has taken his keen knowledge of the maps, and he’s putting that shit to work. it honestly makes him laugh. he quite enjoys catching the enemy off guard. it really puts a smile on his face. especially catching their stupid little trio off guard. even if he can’t kill them all, it’s a guaranteed kill of either the heavy or the pyro. and he’s happy to go toe to toe with that counterpart of his. he is best as the final stand of a red team ambush. the massive health pool can sap their already slim ammo to zero, especially as he uses their pyro’s paranoia against them. sometimes, if another teammate can make it, or he baits them into sniper’s sightlines, or he can hold them off for ten or less seconds, he doesn’t even have to shoot. it’s just enough to be there and taunt them and they make themselves look like fools.
engineer: the new battle strategy hasn’t changed his role either, and he’s still a mean mother fucker on that field. he has thoroughly enjoyed putting, and maintaining his foot on the blu team’s neck, and now it takes a lot less work on his end to do it. firmly located on the front lines, unless there is an opportunity to close the blu team in somewhere and wreak havoc. he just wants to watch them die, and then he wants to close them in somewhere else and continue to shoot fish in the barrel. and he wants to repeat that until they beg for mercy or time runs out on the clock. and they never do the former, so he stays on their throats until the latter. stay out of his way; he’s got the gunslinger.
medic: armed with the overdose, the quick fix, and the vita-saw; this man can make a deadly duo with any other member of the team, and now he’s got the speed to get where he needs to go. fast enough to duck a bullet or two, fast enough to get to every member of the team, fast enough to take potshots and come up missing so he can get his killing blow from a different angle, and when he’s teamed with soldier, or demo, his movement has expanded tenfold. it’s like the world is his oyster! he is fast enough to get where he needs to go, and entirely too fast to get jumped by the enemy power classes, aside from the scout, but the enemy scout is never brave enough to chance going toe to toe with the doctor. he’s exhausted after battles, now, but he’s become much more satisfied with his line of work. occasionally, he’ll switch out his vita-saw for his ubersaw, but not very often. he likes the look of fear in their eyes when he brandishes the needle.
sniper: at this point, mick’s last name may as well be uchiha, because that fucker has the sharingan. he is predicting the blu team’s movements before they even know their movement, because the team puts so much guaranteed pressure on certain routes, that depending on where his soldier is, he knows exactly where they’re going to try to move. he is a godsend on that field unless that sniper of theirs starts giving him grief. this doesn’t happen very often anymore. and if demo’s scattering them, and heavy gets one flank route, then he can get another flank route and there’s nowhere else for them to go. his list of priorities is as follows: kill the support classes, don’t die to the spook, protect the flank. but he’s not the only one who’s wanting that doctor dead on his team, so he really focuses on their spy and their sniper. and whoever is unfortunate enough to test his aim that day.
spy: spy has a list of the people he needs to target, and he is expected to keep them dead by any means necessary, and after he's taken these people out, he can go do whatever he wants. get the intel, go hide in a corner until he's needed again, shit, he can dance on point for all the team cares. but the doctor better be dead, the sniper better be dead, and the engineer better be dead. anyone else he can get from there is just a cherry on top, anything else he can do from there is even better. however briefly he does it, if scout can engage his counterpart at all, spy's chances of surviving the initial bloodbath skyrockets. because from there, he can come up missing. he has been trying much harder to learn the maps so he has more tools at his disposal to move around the field. he does his best to be of consistent aid to his team. it's getting easier... slowly.
31 notes · View notes
eimimiwq · 4 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
⌣✦ㅤ﹕ㅤan tumblr layout
like/reblog + credit if use
psd made by me !! yay :D
requested by @shinjirx
no id/kin/me tags unless noire !!
Tumblr media Tumblr media
33 notes · View notes
lluu50 · 2 months ago
Text
Tumblr media Tumblr media
ID: To the right, a Senju Hashirama manga panel from Naruto. He's talking with closed eyes and a hand to his chin. To the left, a redraw of him, in colour without the text bubbles. End ID.
from chapter 620, page 1
23 notes · View notes
ofnailbatsandaxefives · 10 months ago
Text
Tumblr media Tumblr media
In the source link you will find #119 gifs of Anthony Turpel in That 90s Show Part 3. Anthony is white (Sicilian/Italian, English, German, Irish, French, Scots-Irish, and Swedish). Do not use in gif hunts or make icons. Remember to please like and reblog if you decide to use.
54 notes · View notes
danceintheskies · 11 days ago
Text
Tumblr media
enter my closet bro (preferably on desktop)
12 notes · View notes
beastomato · 1 month ago
Text
Tumblr media
chapter 0 scribbles
12 notes · View notes
gl00mxstar · 2 years ago
Text
How to get old dashboard
274 notes · View notes
inksandpensblog · 3 months ago
Text
anyone know where I can find a comprehensive list of every room in Pressure?
not every room type. every room.
14 notes · View notes